Metalitix Documentation
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2. Uploading a Scene

Learn to add your experience's scene to the Metalitix dashboard
  1. 1.
    From your experience, gather a 3D model that represents your scene. It should contain all essential and static meshes from your experience in a single .GLB, .GLTF, .FBX, .OBJ, or .STL file. If there are assets such as textures that exist outside of the geometry file, you can upload them together as a .ZIP.

Scene Model Best Practices

Problem
Not Recommended
Recommended
Avoid Large Gaps
Large gaps between scene objects may decrease heatmap quality because it tries to distribute focus equally across all objects.
A 3D virtual scene where a large gray cube and a small gray cube are spaced far apart.
A 3D virtual scene that contains a single large gray cube.
Avoid Nested Objects
Objects inside of others, such as a scene of clothing in a wardrobe, receive lower priority for heatmap generation.
A 3D virtual scene of a low-poly monkey barely visible through a small opening in a box.
A 3D virtual scene of a low-poly monkey that's clearly visible through a large opening in a box.
Use Fewer Objects
When there is a very large number of objects in the scene, not all objects will receive a heatmap.
A 3D virtual scene of a large cube with thousands of small cubes underneath it.
A 3D virtual scene of only a large cube.
Use Skyboxes Carefully
While a skybox can capture gaze of unfocused users, improper use can divert heatmap fidelity away from the scene subject.
A 3D virtual scene of a wireframe skybox surrounding a wireframe cube, the subject of the scene.
A 3D virtual scene of a wireframe cube, the subject of the scene.
  1. 2.
    Within your project, navigate to Project Settings -> Project Setup. Many of your general project settings are located here.
A project opened on the Metalitix dashboard shows a Project Settings dropdown next to the other navigation tabs. The dropdown has Project Setup selected.
  1. 3.
    Find the Upload Scene Model section. Drag and drop the 3D model that represents your scene into this section. Alternatively, click the region to select the file.
A file upload box listing GLB, GLTF, FBX, OBJ, STL, and ZIP as supported file formats
  1. 4.
    After uploading a model, Metalitix will present you with transform controls for manual calibration. In many cases, you can keep these values at their defaults and skip calibration. When developers install the Metalitix Logger into the experience, you can configure the logger to automatically calibrate the scene.
An uploaded 3D model preview with transform input boxes for modifying its position, rotation, and scale.